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    Enum WorldAlignment

    Options for how a scene coordinate system is constructed based on real-world device motion.

    Namespace: Evergine.ARMobile
    Assembly: Evergine.ARMobile.dll
    Syntax
    public enum WorldAlignment

    Fields

    Name Description
    Camera

    The scene coordinate system is locked to match the orientation of the camera. (ARKit only)

    Gravity

    The coordinate system's y-axis is parallel to gravity, and its origin is the initial position of the device.

    GravityAndHeading

    The coordinate system's y-axis is parallel to gravity, its x- and z-axes are oriented to compass heading, and its origin is the initial position of the device. (ARKit only)

    Extension Methods

    EnumExtensions.HasFlag(Enum, Enum)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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