Enum TextureSampleCount
Describes the number of samples to use in a Texture.
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public enum TextureSampleCount : byte
  Fields
| Name | Description | 
|---|---|
| Count16 | Multisample count of 16 pixels.  | 
      
| Count2 | Multisample count of 2 pixels.  | 
      
| Count32 | Multisample count of 32 pixels.  | 
      
| Count4 | Multisample count of 4 pixels.  | 
      
| Count8 | Multisample count of 8 pixels.  | 
      
| None | No multisample.  |