Enum TextureSampleCount
Describes the number of samples to use in a Texture.
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public enum TextureSampleCount : byte
Fields
Name | Description |
---|---|
Count16 | Multisample count of 16 pixels. |
Count2 | Multisample count of 2 pixels. |
Count32 | Multisample count of 32 pixels. |
Count4 | Multisample count of 4 pixels. |
Count8 | Multisample count of 8 pixels. |
None | No multisample. |