Struct GamePadButtons
Represents the buttons of a game pad.
Inherited Members
Namespace: Evergine.Common.Input
Assembly: Evergine.Common.dll
Syntax
public struct GamePadButtons
Fields
A
State of the A button.
Declaration
public ButtonState A
Field Value
Type | Description |
---|---|
ButtonState |
B
State of the B button.
Declaration
public ButtonState B
Field Value
Type | Description |
---|---|
ButtonState |
Back
State of the back button.
Declaration
public ButtonState Back
Field Value
Type | Description |
---|---|
ButtonState |
LeftShoulder
State of the left shoulder.
Declaration
public ButtonState LeftShoulder
Field Value
Type | Description |
---|---|
ButtonState |
LeftStick
State of the left stick.
Declaration
public ButtonState LeftStick
Field Value
Type | Description |
---|---|
ButtonState |
RightShoulder
State of the right shoulder.
Declaration
public ButtonState RightShoulder
Field Value
Type | Description |
---|---|
ButtonState |
RightStick
State of the right stick.
Declaration
public ButtonState RightStick
Field Value
Type | Description |
---|---|
ButtonState |
Start
State of the start button.
Declaration
public ButtonState Start
Field Value
Type | Description |
---|---|
ButtonState |
X
State of the X button.
Declaration
public ButtonState X
Field Value
Type | Description |
---|---|
ButtonState |
Y
State of the Y button.
Declaration
public ButtonState Y
Field Value
Type | Description |
---|---|
ButtonState |