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    Class CubemapLight

    Represent a light that use cubemap shadow mapping.

    Inheritance
    object
    IdentifiableObject
    DependencyObject
    AttachableObject
    PrefabInstanceObject
    Component
    Light
    VolumeLight
    CubemapLight
    DiskLight
    PointLight
    RectangleLight
    SphereLight
    TubeLight
    Implements
    IDependencyObject
    Inherited Members
    VolumeLight.OnLightVolumeChanged
    VolumeLight.FireOnLightVolumeChanged()
    Light.ShadowMapManager
    Light.boundingFrustum
    Light.view
    Light.projection
    Light.renderProjection
    Light.viewProjection
    Light.renderViewProjection
    Light.Transform
    Light.color
    Light.shadowBias
    Light.shadowOpacity
    Light.OnIntensityChanged
    Light.OnColorChanged
    Light.LightType
    Light.OnShadowEnabledChanged
    Light.IsShadowEnabled
    Light.BoundingFrustum
    Light.Projection
    Light.RenderProjection
    Light.View
    Light.ViewProjection
    Light.RenderViewProjection
    Light.ShadowBias
    Light.ShadowOpacity
    Light.Color
    Light.LinearColor
    Light.Intensity
    Light.LightDrawContext
    Light.OnAttached()
    Light.OnDetach()
    Light.Intersects(ref BoundingFrustum)
    Light.Intersects(ref BoundingBox)
    Light.ComputeBoundingBox(out BoundingBox)
    Light.FireOnShadowEnabledChanged()
    Component.Owner
    Component.Managers
    Component.ShouldBeActivated
    Component.Clone()
    Component.Attach(Entity)
    Component.OnLoaded()
    Component.OnActivated()
    Component.Start()
    Component.OnDeactivated()
    Component.OnDestroy()
    PrefabInstanceObject.PrefabSource
    PrefabInstanceObject.PrefabElementId
    PrefabInstanceObject.IsPrefabInstance
    PrefabInstanceObject.IsMissingPrefabSource
    AttachableObject.AttachableStateChanged
    AttachableObject.IsEnabled
    AttachableObject.State
    AttachableObject.IsLoaded
    AttachableObject.IsAttached
    AttachableObject.IsActivated
    AttachableObject.IsStarted
    AttachableObject.IsDestroyed
    AttachableObject.Destroy()
    AttachableObject.DependencyBroken()
    DependencyObject.Dependencies
    DependencyObject.OnDependencyRemoved
    IdentifiableObject.Id
    IdentifiableObject.IdHasChanged(Guid)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.Framework.Graphics
    Assembly: Evergine.Framework.dll
    Syntax
    public abstract class CubemapLight : VolumeLight, IDependencyObject

    Properties

    CascadeCount

    Gets the number of cascades associated to this light.

    Declaration
    public override int CascadeCount { get; }
    Property Value
    Type Description
    int
    Overrides
    VolumeLight.CascadeCount

    DebugMode

    Gets or sets a value indicating whether show or not the debug color by face.

    Declaration
    [RenderProperty(AttachToTag = 1, AttachToValue = true, CustomPropertyName = "Debug Mode")]
    public bool DebugMode { get; set; }
    Property Value
    Type Description
    bool

    LightRange

    Gets or sets the light range value.

    Declaration
    public abstract float LightRange { get; set; }
    Property Value
    Type Description
    float

    Position

    Gets the Position of this light.

    Declaration
    public Vector3 Position { get; }
    Property Value
    Type Description
    Vector3

    Implements

    IDependencyObject

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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