Enum RenderObjectInfo.CullingTypes
Culling Type is used with the Culling System to choose which objects will be drawn.
Namespace: Evergine.Framework.Graphics
Assembly: Evergine.Framework.dll
Syntax
public enum RenderObjectInfo.CullingTypes
Fields
Name | Description |
---|---|
CameraFrustum | The object will be drawn whether the object is inside of camera frustum (Default). |
ObjectContained | The object will be drawn whether the camera is inside of object boundingbox (PostProcessing). |