Enum HideFlags
Mask that indicates saving and visiblity in Editor.
Namespace: Evergine.Framework
Assembly: Evergine.Framework.dll
Syntax
[Flags]
public enum HideFlags
Fields
Name | Description |
---|---|
DontSave | The object will not be saved to the scene. |
DontShow | The object will be hidden from the visual entity tree. |
None | Default, don't hide. |