Search Results for

    Show / Hide Table of Contents

    Struct ContactPoint3D

    Contact point between 2 colliders.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Evergine.Framework.Physics3D
    Assembly: Evergine.Framework.dll
    Syntax
    public struct ContactPoint3D

    Fields

    Distance

    The Distance.

    Declaration
    public float Distance
    Field Value
    Type Description
    float

    Normal

    The Normal.

    Declaration
    public Vector3 Normal
    Field Value
    Type Description
    Vector3

    OtherCollider

    The other collider.

    Declaration
    public Collider3D OtherCollider
    Field Value
    Type Description
    Collider3D

    PositionOnOther

    The position on other collider.

    Declaration
    public Vector3 PositionOnOther
    Field Value
    Type Description
    Vector3

    PositionOnThis

    The position on this.

    Declaration
    public Vector3 PositionOnThis
    Field Value
    Type Description
    Vector3

    ThisCollider

    This collider.

    Declaration
    public Collider3D ThisCollider
    Field Value
    Type Description
    Collider3D

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In This Article
    Back to top
    Generated by DocFX