Struct PhysicVehicle3D.VehicleRaycasterResult
This class represent the result obtained by a vehicle raycast.
Inherited Members
Namespace: Evergine.Framework.Physics3D
Assembly: Evergine.Framework.dll
Syntax
public struct PhysicVehicle3D.VehicleRaycasterResult
  Fields
DistFraction
The distance fraction of the ray.
Declaration
public float DistFraction
  Field Value
| Type | Description | 
|---|---|
| float | 
HitNormalInWorld
The ray hit normal in world space.
Declaration
public Vector3 HitNormalInWorld
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
HitPointInWorld
The ray hit position in world space.
Declaration
public Vector3 HitPointInWorld
  Field Value
| Type | Description | 
|---|---|
| Vector3 |