Struct PhysicVehicle3D.VehicleRaycasterResult
This class represent the result obtained by a vehicle raycast.
Inherited Members
Namespace: Evergine.Framework.Physics3D
Assembly: Evergine.Framework.dll
Syntax
public struct PhysicVehicle3D.VehicleRaycasterResult
Fields
DistFraction
The distance fraction of the ray.
Declaration
public float DistFraction
Field Value
Type | Description |
---|---|
float |
HitNormalInWorld
The ray hit normal in world space.
Declaration
public Vector3 HitNormalInWorld
Field Value
Type | Description |
---|---|
Vector3 |
HitPointInWorld
The ray hit position in world space.
Declaration
public Vector3 HitPointInWorld
Field Value
Type | Description |
---|---|
Vector3 |