Struct PhysicWheel3D.WheelRaycastInfo
Structure that hold all required properties to perform wheel raycast.
Inherited Members
Namespace: Evergine.Framework.Physics3D
Assembly: Evergine.Framework.dll
Syntax
public struct PhysicWheel3D.WheelRaycastInfo
  Fields
ContactNormalWS
Contact normal in World Space.
Declaration
public Vector3 ContactNormalWS
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
ContactPointWS
Contact point in World Space.
Declaration
public Vector3 ContactPointWS
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
GroundObject
The ground object.
Declaration
public IPhysicBody3D GroundObject
  Field Value
| Type | Description | 
|---|---|
| IPhysicBody3D | 
HardPointWS
THe suspension origin in World space.
Declaration
public Vector3 HardPointWS
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
IsInContact
True if the wheel is in contact.
Declaration
public bool IsInContact
  Field Value
| Type | Description | 
|---|---|
| bool | 
SuspensionLength
The suspension length.
Declaration
public float SuspensionLength
  Field Value
| Type | Description | 
|---|---|
| float | 
WheelAxleWS
The wheel axle in world space.
Declaration
public Vector3 WheelAxleWS
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
WheelDirectionWS
The wheel direction in World space.
Declaration
public Vector3 WheelDirectionWS
  Field Value
| Type | Description | 
|---|---|
| Vector3 |