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    Enum StaticBody3DFlags

    Collision object 3D flags.

    Namespace: Evergine.Framework.Physics3D
    Assembly: Evergine.Framework.dll
    Syntax
    [Flags]
    public enum StaticBody3DFlags

    Fields

    Name Description
    CharacterObject

    This is a character object

    CustomMaterialCallback

    Custom material callback

    DisableSpuCollisionProcessing

    Disable SPU collision processing

    DisableVisualizeObject

    Disable visualize object

    HasContactStiffnessDamping

    Has contact stiffness damping

    HasCustomDebugRenderingColor

    Has custom debug rendering color

    KinematicObject

    This is a kinematic object

    NoContactResponse

    This object doesn't have contact response

    None

    Empty flag

    StaticObject

    This is a static object

    Extension Methods

    EnumExtensions.HasFlag(Enum, Enum)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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