Struct RayHit3D
Contains ray hit data.
Inherited Members
Namespace: Evergine.Mathematics
Assembly: Evergine.Mathematics.dll
Syntax
public struct RayHit3D
  Fields
Location
Location of the ray hit.
Declaration
public Vector3 Location
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
Normal
Normal of the ray hit.
Declaration
public Vector3 Normal
  Field Value
| Type | Description | 
|---|---|
| Vector3 | 
T
T parameter of the ray hit. The ray hit location is equal to the ray origin added to the ray direction multiplied by T.
Declaration
public float T
  Field Value
| Type | Description | 
|---|---|
| float |