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    Environment Manager

    Environment Manager

    The EnvironmentManager is a SceneManager responsible to control and provide the Environmental lighting of the scene.

    EnvironmentManager

    EnvironmentManager

    Properties Default Description
    IntensityMultiplier 1.0 This value modify the overall intensity of the environmental lighting. Useful to increase or reduce the IBL intensity. This property doesn't affect regular Lights (DirectionalLights, PointLights, etc...).
    IBLReflectionProbe scene probe This is the ReflectionProbe instance used in the EnvironmentManager. This class contains the IBL textures and information.
    Strategy Automatically This property indicate to Evergine Studio how often the Environment will be generated.
    • Automatically: Evergine Studio updates automatically the scene IBL every time that detects that it need to be updated (Sun direction changes, skybox material changes, etc...)
    • OnDemand: Only updates the scene IBL on demand, when the user want it. When this option is selected, a Generate button appears. Clicking this button force Evergine Studio to recreate the scene IBL.

    "Skybox" entity tag

    By default, Evergine Studio creates automatically a environmental light for each scene. To do this, they create a cubemap from the (0,0,0) position, and will include all entities with the "Skybox" as Tag property.

    When you creates a new scene in Evergine Studio, it will create by default a Sphere Dome entity called "SkyAtmosphere", which render a sky environment controlled by a DirectionalLight marked as Sun.

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