Particle System Editor
Particle system Editor allows the editing of particle system assets. Double click over a Particle System asset shown in Assets Details will open this editor. The editor is composed of 4 main parts:
Viewport
Shows the Particle System with the current configuration. The user can orbit, zoom and pan the camera.
Actions | Description |
---|---|
Left mouse button | To rotate the camera around the particle system. |
Right mouse button | To rotate two lights around the particle system. |
Mouse wheel | To make zoom in/out camera. |
Toolbar
Helps with the model visualization. Has the following options:
Item | Description |
---|---|
Toggles the Grid visualization. | |
Toggles the Emitter shape gizmo visualization. | |
Forces particles simulation to be made using CPU instead of GPU when this option is activated, even when GPU particles are available. | |
Resets the camera position. | |
Changes the background color. |
##Playback controls
This bar controls some aspect of the particle simulation life.
Control | Description |
---|---|
Resets the particle system. | |
/ | The timeline slider. The handle will mark the current time in the animation, and its position can be modified. |
Controls the Time Factor of the particle system. The same behavior of the Particles Component property. |
Particles Properties
Panel with all the Particle System properties. They don't depend on the profile.