Struct LightStruct
Struct with aligned data for sending a light to the shader.
Inherited Members
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public struct LightStruct
Fields
Color
Light diffuse color.
Declaration
public Vector3 Color
Field Value
Type | Description |
---|---|
Vector3 |
ConeAngle
The cone angle.
Declaration
public float ConeAngle
Field Value
Type | Description |
---|---|
float |
Direction
The direction.
Declaration
public Vector3 Direction
Field Value
Type | Description |
---|---|
Vector3 |
Intensity
Sport exponent.
Declaration
public float Intensity
Field Value
Type | Description |
---|---|
float |
LightRange
Light range.
Declaration
public float LightRange
Field Value
Type | Description |
---|---|
float |
Position
Light position.
Declaration
public Vector3 Position
Field Value
Type | Description |
---|---|
Vector3 |
World
The world instance.
Declaration
public Matrix4x4 World
Field Value
Type | Description |
---|---|
Matrix4x4 |