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    Class GLCombineTextureSampler

    This struct represent all parameters supported in OpenGL for SamplerStateDescription.

    Inheritance
    object
    GLCombineTextureSampler
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.OpenGL
    Assembly: Evergine.OpenGL.dll
    Syntax
    public class GLCombineTextureSampler

    Fields

    SamplerState

    Method to use for resolving a v texture coordinate that is outside the 0 to 1 range.

    Declaration
    public GLSamplerState SamplerState
    Field Value
    Type Description
    GLSamplerState

    Texture

    Method to use for resolving a u texture coordinate that is outside the 0 to 1 range.

    Declaration
    public GLTexture Texture
    Field Value
    Type Description
    GLTexture

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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