Delegate GLUniformUpdaterDelegate
Specify the value of a uniform variable for the current program object.
Namespace: Evergine.OpenGL
Assembly: Evergine.OpenGL.dll
Syntax
public delegate void GLUniformUpdaterDelegate(int location, int count, void* data)
Parameters
Type | Name | Description |
---|---|---|
int | location | Specifies the location of the uniform variable to be modified. |
int | count | specifies the number of elements that are to be modified. |
void* | data | The pointer of the data. |