Particle spawn
This module controls when the particles are spawned in our particle system. We mainly have 3 types:
- Rate Spawn
- Burst Spawn
- Distance Spawn.
Rate Spawn
The rate spawn emits uniformly the particles according to a rate. It can emit for a specific amount of time or indefinitely.
It has the following properties:
Property | Default Value | Description |
---|---|---|
Rate | 10 | Particles per second that will be emitted by the particle system. |
Duration | 0 | Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission. |
Burst Spawn
The burst spawn emits all the particles available by the system (The Max Particles property) at the same time. It doesn't have additional properties.
Distance Spawn
The distance spawn emits at a rate proportionally to the particle system speed. A static particle system won't emit particles, but a moving one will emit accordingly to its speed and a specific defined factor.
It has the following properties:
Property | Default Value | Description |
---|---|---|
Distance Rate | 0 | The amount of particles that are spawned per unit of distance translated by the emitter since the last frame. |
Duration | 0 | Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission. |