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    Particle System Editor

    Particles Editor

    Particle system Editor allows the editing of particle system assets. Double click over a Particle System asset shown in Assets Details will open this editor. The editor is composed of 4 main parts:

    Viewport

    Shows the Particle System with the current configuration. The user can orbit, zoom and pan the camera. Particles Viewport

    Actions Description
    Left mouse button To rotate the camera around the particle system.
    Right mouse button To rotate two lights around the particle system.
    Mouse wheel To make zoom in/out camera.

    Toolbar

    Toolbar controls

    Helps with the model visualization. Has the following options:

    Item Description
    toggle grid Toggles the Grid visualization.
    toggle_gizmo Toggles the Emitter shape gizmo visualization.
    bounding box Forces particles simulation to be made using CPU instead of GPU when this option is activated, even when GPU particles are available.
    reset camera Resets the camera position.
    change background Changes the background color.

    ##Playback controls

    Simulation controls

    This bar controls some aspect of the particle simulation life.

    Control Description
    reset Resets the particle system.
    play / stop The timeline slider. The handle will mark the current time in the animation, and its position can be modified.
    Time factor Controls the Time Factor of the particle system. The same behavior of the Particles Component property.

    Particles Properties

    Panel with all the Particle System properties. They don't depend on the profile.

    Particles Properties

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