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    UWP platform

    Desktop and tablets

    You can add UWP as one of the platforms for your project, using Universal Windows Platform template. With this template, you can create an application that runs in devices such PC, tablet or Xbox.

    Create a new project

    Project targets Windows 10 build 16299 as minimal version, and Windows 10 build 18362 as target version.

    Project structure

    You can also deploy applications to HoloLens devices, as stated in Mixed Reality section.

    Prerequisites

    You have to install target SDKs to build and run the application. You can find download links here.

    Application deployment

    As a standard UWP application, you can deploy your application in your local Windows device, in a remote device or in a physical device connected by USB to your development machine.

    Mixed Reality

    If you want to create an Evergine project for HoloLens you should use Mixed Reality template.

    Create a new project

    Project targets Windows 10 build 16299 as minimal version, and Windows 10 build 18362 as target version.

    XR capabilities

    Evergine for Mixed Reality relies on a set on interfaces and classes defined in Evergine.Framework.XR.* namespace:

    • QR code detection with IQRCodeWatcherService.
    • Spatial anchors with SpatialAnchor.
    • Spatial mapping with SpatialMappingObserver and SpatialMappingSurface.

    Application deployment

    In this case, there are two options for application deployment:

    • Deploy in HoloLens emulator: before deploying, you need to install device emulator from official documentation page.
    • Deploy in a HoloLens device: remember that you should mark ARM64 as active configuration to deploy an application for HoloLens 2. For more information, read official documentation.
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