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    Struct BulletContactPoint3D

    Contact point between 2 colliders.

    Namespace: Evergine.Bullet
    Assembly: Evergine.Bullet.dll
    Syntax
    public struct BulletContactPoint3D

    Fields

    BodyA

    Collider A.

    Declaration
    public readonly nint BodyA
    Field Value
    Type Description
    nint

    BodyB

    Collider B.

    Declaration
    public readonly nint BodyB
    Field Value
    Type Description
    nint

    ContactPoint3D

    The Distance.

    Declaration
    public InternalContactPoint3D ContactPoint3D
    Field Value
    Type Description
    InternalContactPoint3D

    IndexA

    The Index of A collider.

    Declaration
    public readonly int IndexA
    Field Value
    Type Description
    int

    IndexB

    The Index of B collider.

    Declaration
    public readonly int IndexB
    Field Value
    Type Description
    int

    PartIdA

    The PartId of A collider.

    Declaration
    public readonly int PartIdA
    Field Value
    Type Description
    int

    PartIdB

    The PartId of B collider.

    Declaration
    public readonly int PartIdB
    Field Value
    Type Description
    int

    Properties

    ShapeIdA

    Gets the Id of the shape A.

    Declaration
    public int ShapeIdA { get; }
    Property Value
    Type Description
    int

    ShapeIdB

    Gets the Id of the shape B.

    Declaration
    public int ShapeIdB { get; }
    Property Value
    Type Description
    int

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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