Class CustomKinematicClosestNotMeRayResultCallback
Inheritance
BulletObject
BulletDisposableObject
RayResultCallback
ClosestRayResultCallback
CustomKinematicClosestNotMeRayResultCallback
Inherited Members
ClosestRayResultCallback.RayFromWorld
ClosestRayResultCallback.RayToWorld
ClosestRayResultCallback.HitNormalWorld
ClosestRayResultCallback.HitPointWorld
RayResultCallback.NeedsCollision(BroadphaseProxy)
RayResultCallback.ClosestHitFraction
RayResultCallback.CollisionFilterGroup
RayResultCallback.CollisionFilterMask
RayResultCallback.CollisionObject
RayResultCallback.Flags
RayResultCallback.HasHit
BulletDisposableObject.Dispose()
BulletDisposableObject.IsDisposed
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public class CustomKinematicClosestNotMeRayResultCallback : ClosestRayResultCallback
Constructors
CustomKinematicClosestNotMeRayResultCallback(CollisionObject)
Declaration
public CustomKinematicClosestNotMeRayResultCallback(CollisionObject me)
Parameters
Type | Name | Description |
---|---|---|
CollisionObject | me |
Fields
_me
Declaration
protected CollisionObject _me
Field Value
Type | Description |
---|---|
CollisionObject |
Methods
AddSingleResult(ref LocalRayResult, bool)
Declaration
public override float AddSingleResult(ref LocalRayResult rayResult, bool normalInWorldSpace)
Parameters
Type | Name | Description |
---|---|---|
LocalRayResult | rayResult | |
bool | normalInWorldSpace |
Returns
Type | Description |
---|---|
float |