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    Enum MultiviewStrategy

    Indicates the strategy used to render multiple views.

    Namespace: Evergine.Common.Graphics
    Assembly: Evergine.Common.dll
    Syntax
    public enum MultiviewStrategy

    Fields

    Name Description
    RenderTargetIndex

    Multiview is specified by the output vertex RenderTargetIndex semantic, in combination with DrawInstancing.

    Unsupported

    Multi-view is not supported on this device.

    ViewIndex

    Multiview is specified using a vertex shader input ViewID. Additionally, you need to specify how many views you want to render in the Framebuffer.

    Extension Methods

    EnumExtensions.HasFlag(Enum, Enum)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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