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    Struct DispatchRaysDescription

    Describes the properties of a ray dispatch operation initiated by calling DispatchRays.

    Namespace: Evergine.Common.Graphics.Raytracing
    Assembly: Evergine.Common.dll
    Syntax
    public struct DispatchRaysDescription

    Fields

    Depth

    The depth of the generation shader thread grid.

    Declaration
    public uint Depth
    Field Value
    Type Description
    uint

    Height

    The height of the generation shader's thread grid.

    Declaration
    public uint Height
    Field Value
    Type Description
    uint

    Width

    The width of the generation shader thread grid.

    Declaration
    public uint Width
    Field Value
    Type Description
    uint

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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