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    Class LineArcMesh

    Arc primitive mesh component. To render this mesh, use the LineMeshRenderer3D class.

    Inheritance
    object
    IdentifiableObject
    DependencyObject
    AttachableObject
    PrefabInstanceObject
    Component
    BaseModel
    MeshComponent
    LineMeshBase
    LineArcMeshBase
    LineArcMesh
    Implements
    IDependencyObject
    Inherited Members
    LineArcMeshBase.radius
    LineArcMeshBase.thickness
    LineArcMeshBase.color
    LineArcMeshBase.angle
    LineArcMeshBase.tessellation
    LineArcMeshBase.Radius
    LineArcMeshBase.Thickness
    LineArcMeshBase.Color
    LineArcMeshBase.RefreshMeshes()
    LineMeshBase.graphicsContext
    LineMeshBase.linePoints
    LineMeshBase.lineType
    LineMeshBase.isLoop
    LineMeshBase.Model
    LineMeshBase.UseWorldSpace
    LineMeshBase.TexcoordOffset
    LineMeshBase.DiffuseTexture
    LineMeshBase.DiffuseSampler
    LineMeshBase.IsCameraAligned
    LineMeshBase.TextureTiling
    LineMeshBase.ModelMeshName
    LineMeshBase.BoundingBox
    LineMeshBase.OnAttached()
    LineMeshBase.OnActivated()
    LineMeshBase.OnDeactivated()
    LineMeshBase.OnDetach()
    LineMeshBase.OnDestroy()
    MeshComponent.modelLink
    MeshComponent.meshContainer
    MeshComponent.ChangedMesh
    MeshComponent.modelMeshName
    MeshComponent.MeshCount
    MeshComponent.MeshContainer
    MeshComponent.MeshNames
    MeshComponent.Meshes
    MeshComponent.UnloadModel()
    MeshComponent.ThrowRefreshEvent()
    MeshComponent.RefreshMesh()
    BaseModel.customBoundingBoxSet
    BaseModel.Refreshed
    BaseModel.BoundingBoxRefreshed
    BaseModel.GetBoneByMeshIndex(int)
    Component.Owner
    Component.Managers
    Component.ShouldBeActivated
    Component.Clone()
    Component.Attach(Entity)
    Component.OnLoaded()
    Component.Start()
    PrefabInstanceObject.PrefabSource
    PrefabInstanceObject.RefreshPrefab(Prefab)
    PrefabInstanceObject.PrefabElementId
    PrefabInstanceObject.IsPrefabInstance
    PrefabInstanceObject.IsMissingPrefabSource
    AttachableObject.AttachableStateChanged
    AttachableObject.IsEnabled
    AttachableObject.State
    AttachableObject.IsLoaded
    AttachableObject.IsAttached
    AttachableObject.IsActivated
    AttachableObject.IsStarted
    AttachableObject.IsDestroyed
    AttachableObject.Destroy()
    AttachableObject.DependencyBroken()
    DependencyObject.Dependencies
    DependencyObject.OnDependencyRemoved
    IdentifiableObject.Id
    IdentifiableObject.IdHasChanged(Guid)
    Namespace: Evergine.Components.Primitives
    Assembly: Evergine.Components.dll
    Syntax
    public class LineArcMesh : LineArcMeshBase, IDependencyObject

    Properties

    Angle

    Gets or sets the angle of the arc in degrees.

    Declaration
    [RenderPropertyAsFInput(typeof(FloatRadianToDegreeConverter), MinLimit = 0, MaxLimit = 360, Tooltip = "Angle of the arc in degrees", AsSlider = true, DesiredChange = 1, DesiredLargeChange = 5)]
    public float Angle { get; set; }
    Property Value
    Type Description
    float

    Tessellation

    Gets or sets the number of iterations used for generating the line mesh.

    Declaration
    [RenderPropertyAsInput(MinLimit = 3, MaxLimit = 50, Tooltip = "The number of iterations used for generating the line mesh", AsSlider = true, DesiredChange = 1, DesiredLargeChange = 2)]
    public int Tessellation { get; set; }
    Property Value
    Type Description
    int

    Implements

    IDependencyObject

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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