Namespace Evergine.Framework.Assets.AssetParts
Classes
AnimationInfoPart
The animation info part.
AssetHeader
This class represents an Asset Header.
BufferPart
This class represents a Buffer Part.
EffectInfoPart
Effects info part class.
FileInfoPart
This class represents a file info asset part.
FontDataPart
This class represents a font data asset part.
FontInfoPart
The font information part.
FrameBufferInfoPart
This class represents the FrameBuffer information part.
MaterialInfoPart
This class represents a material info asset part.
MeshPart
This class represents a mesh asset part.
ModelInfoPart
This class represents an asset part that contains the Model Info.
NodeHierarchyPart
This class represents the node hierarchy asset part.
ParticleEmitterInfoPart
Asset part that represents a particle system.
PostProcessingGraphInfoPart
The post-processing graph information.
PrefabDataPart
This class represents the prefab data asset.
ReflectionProbeInfoPart
The texture information part.
RenderLayerInfoPart
This class represents the Render Layer info asset part.
SamplerInfoPart
This class represents a Sampler info asset part.
SceneDataPart
This class represents a part of the scene data asset.
SkinPart
Class that represents model skinning mesh information.
SoundDataPart
This class represents a sound data asset part.
SoundInfoPart
This class represents the sound info part.
TextureDataPart
This class represents a texture data asset part.
TextureInfoPart
The texture information part.
TextureSlice
This class represents a texture slice.
Structs
MaterialParameter
This struct represents a material parameter.
SamplerLink
This struct represents a sampler link.
TextureLink
This struct represents a link between a material and a texture.
Enums
EffectInfoPart.EffectExportTypes
Enumeration of effect types.