Search Results for

    Show / Hide Table of Contents

    Enum TextureInfo.TextureSemantic

    The semantic representation for a texture graphic resource.

    Namespace: Evergine.Framework.Graphics.Effects.Analyzer
    Assembly: Evergine.Framework.dll
    Syntax
    public enum TextureInfo.TextureSemantic

    Fields

    Name Description
    Custom

    Custom semantics.

    DFGLut

    Lookup table for the DFG pre-calculated texture.

    DepthBuffer

    DepthBuffer semantics.

    DirectionalShadowMap

    Shadow map array texture.

    FrameBuffer

    FrameBuffer semantics.

    GBuffer

    G-Buffer semantic.

    GBufferDistortionPass

    GBuffer pass RT2 in forward rendering.

    GBufferMotionVectorsPass

    GBuffer pass render target 1 in forward rendering.

    GBufferNormalsPass

    GBuffer pass RT0 in forward rendering.

    IBLIrradiance

    IBL diffuse irradiance map.

    IBLRadiance

    IBL-prefiltered, mipmapped radiance environment map.

    Lighting

    Lighting semantics.

    None

    Non-semantic.

    PunctualShadowMap

    Shadow map array cube texture.

    SpotShadowMap

    Shadow map array texture

    TemporalHistory

    Temporal anti-aliasing history texture.

    Extension Methods

    EnumExtensions.HasFlag(Enum, Enum)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In this article
    Back to top
    Generated by DocFX