Enum TextureInfo.TextureSemantic
The semantic representation for a texture graphic resource.
Namespace: Evergine.Framework.Graphics.Effects.Analyzer
Assembly: Evergine.Framework.dll
Syntax
public enum TextureInfo.TextureSemantic
Fields
Name | Description |
---|---|
Custom | Custom semantics. |
DFGLut | Lookup table for the DFG pre-calculated texture. |
DepthBuffer | DepthBuffer semantics. |
DirectionalShadowMap | Shadow map array texture. |
FrameBuffer | FrameBuffer semantics. |
GBuffer | G-Buffer semantic. |
GBufferDistortionPass | GBuffer pass RT2 in forward rendering. |
GBufferMotionVectorsPass | GBuffer pass render target 1 in forward rendering. |
GBufferNormalsPass | GBuffer pass RT0 in forward rendering. |
IBLIrradiance | IBL diffuse irradiance map. |
IBLRadiance | IBL-prefiltered, mipmapped radiance environment map. |
Lighting | Lighting semantics. |
None | Non-semantic. |
PunctualShadowMap | Shadow map array cube texture. |
SpotShadowMap | Shadow map array texture |
TemporalHistory | Temporal anti-aliasing history texture. |