Struct PhysicVehicle3D.VehicleRaycasterResult
This class represents the result obtained by a vehicle raycast.
Namespace: Evergine.Framework.Physics3D
Assembly: Evergine.Framework.dll
Syntax
public struct PhysicVehicle3D.VehicleRaycasterResult
Fields
DistFraction
The fractional distance of the ray.
Declaration
public float DistFraction
Field Value
Type | Description |
---|---|
float |
HitNormalInWorld
The ray hits the normal in world space.
Declaration
public Vector3 HitNormalInWorld
Field Value
Type | Description |
---|---|
Vector3 |
HitPointInWorld
The ray's hit position in world space.
Declaration
public Vector3 HitPointInWorld
Field Value
Type | Description |
---|---|
Vector3 |