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    Struct PhysicVehicle3D.VehicleRaycasterResult

    This class represents the result obtained by a vehicle raycast.

    Namespace: Evergine.Framework.Physics3D
    Assembly: Evergine.Framework.dll
    Syntax
    public struct PhysicVehicle3D.VehicleRaycasterResult

    Fields

    DistFraction

    The fractional distance of the ray.

    Declaration
    public float DistFraction
    Field Value
    Type Description
    float

    HitNormalInWorld

    The ray hits the normal in world space.

    Declaration
    public Vector3 HitNormalInWorld
    Field Value
    Type Description
    Vector3

    HitPointInWorld

    The ray's hit position in world space.

    Declaration
    public Vector3 HitPointInWorld
    Field Value
    Type Description
    Vector3

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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