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    Enum StaticBody3DFlags

    Collision object 3D flags.

    Namespace: Evergine.Framework.Physics3D
    Assembly: Evergine.Framework.dll
    Syntax
    [Flags]
    public enum StaticBody3DFlags

    Fields

    Name Description
    CharacterObject

    This is a character object.

    CustomMaterialCallback

    Custom material callback.

    DisableSpuCollisionProcessing

    Disables SPU collision processing

    DisableVisualizeObject

    Disable visualizing the object

    HasContactStiffnessDamping

    Contains contact stiffness damping

    HasCustomDebugRenderingColor

    Has a custom debug rendering color

    KinematicObject

    This is a kinematic object.

    NoContactResponse

    This object doesn't have a contact response.

    None

    Empty flag.

    StaticObject

    This is a static object.

    Extension Methods

    EnumExtensions.HasFlag(Enum, Enum)
    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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