Search Results for

    Show / Hide Table of Contents

    Struct RayHit3D

    Contains ray hit data.

    Namespace: Evergine.Mathematics
    Assembly: Evergine.Mathematics.dll
    Syntax
    public struct RayHit3D

    Fields

    Location

    Location of the ray hit.

    Declaration
    public Vector3 Location
    Field Value
    Type Description
    Vector3

    Normal

    Normal of the ray hit.

    Declaration
    public Vector3 Normal
    Field Value
    Type Description
    Vector3

    T

    T parameter of the ray hit. The ray hit location is equal to the ray origin added to the ray direction multiplied by T.

    Declaration
    public float T
    Field Value
    Type Description
    float

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In this article
    Back to top
    Generated by DocFX