Search Results for

    Show / Hide Table of Contents

    Class RemoteNetworkPlayer

    This class represents the remote players in the client.

    Inheritance
    object
    BaseNetworkPlayer
    RemoteNetworkPlayer
    Implements
    INetworkPlayer
    Inherited Members
    BaseNetworkPlayer.Id
    BaseNetworkPlayer.Nickname
    BaseNetworkPlayer.CustomProperties
    BaseNetworkPlayer.TagObject
    BaseNetworkPlayer.IsMasterClient
    BaseNetworkPlayer.IsInLobby
    BaseNetworkPlayer.IsLocalPlayer
    BaseNetworkPlayer.Room
    BaseNetworkPlayer.OnNicknameChanged
    BaseNetworkPlayer.OnCustomPropertiesChanged
    BaseNetworkPlayer.WriteToMessage(OutgoingMessage, BaseNetworkPlayer.PlayerFliedsFlags)
    Namespace: Evergine.Networking.Client.Players
    Assembly: Evergine.Networking.dll
    Syntax
    public class RemoteNetworkPlayer : BaseNetworkPlayer, INetworkPlayer

    Fields

    matchmakingClientService

    A reference to the MatchmakingClientService, which is currently maintaining the connection and state.

    Declaration
    protected MatchmakingClientService matchmakingClientService
    Field Value
    Type Description
    MatchmakingClientService

    Implements

    INetworkPlayer

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In this article
    Back to top
    Generated by DocFX