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    Particle Spawn

    This module controls when the particles are spawned in our particle system. We mainly have three types:

    • Rate Spawn
    • Burst Spawn
    • Distance Spawn

    Rate Spawn

    The rate spawn emits particles uniformly according to a rate. It can emit for a specific amount of time or indefinitely.

    It has the following properties:

    Property Default Value Description
    Rate 10 Particles per second that will be emitted by the particle system.
    Duration 0 Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission.

    Burst Spawn

    The burst spawn emits all the particles available in the system (the Max Particles property) at the same time. It doesn't have additional properties.

    Distance Spawn

    The distance spawn emits particles at a rate proportional to the particle system speed. A static particle system won't emit particles, but a moving one will emit according to its speed and a specifically defined factor.

    It has the following properties:

    Property Default Value Description
    Distance Rate 0 The amount of particles that are spawned per unit of distance translated by the emitter since the last frame.
    Duration 0 Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission.
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