Particle Spawn
This module controls when the particles are spawned in our particle system. We mainly have three types:
- Rate Spawn
- Burst Spawn
- Distance Spawn
Rate Spawn
The rate spawn emits particles uniformly according to a rate. It can emit for a specific amount of time or indefinitely.
It has the following properties:
Property | Default Value | Description |
---|---|---|
Rate | 10 | Particles per second that will be emitted by the particle system. |
Duration | 0 | Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission. |
Burst Spawn
The burst spawn emits all the particles available in the system (the Max Particles property) at the same time. It doesn't have additional properties.
Distance Spawn
The distance spawn emits particles at a rate proportional to the particle system speed. A static particle system won't emit particles, but a moving one will emit according to its speed and a specifically defined factor.
It has the following properties:
Property | Default Value | Description |
---|---|---|
Distance Rate | 0 | The amount of particles that are spawned per unit of distance translated by the emitter since the last frame. |
Duration | 0 | Duration in seconds of the particle system emission. A value of 0 will emit indefinitely until we manually stop the emission. |