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    Namespace Evergine.Framework.Assets

    Classes

    AssetImportManager

    Assets import manager class.

    AssetPart

    This class represent an asset part.

    AssetSource

    This class holds all information of an asset metafile.

    AssetSourceLoadableConverter<T, K>

    Converts an Asset Source into a loadable.

    EffectSourceLoader

    The effect source loader.

    FileSource

    This class represent a File asset source.

    FontSource

    This class represent the texture asset source.

    FontSourceLoader

    The font source loader.

    FrameBufferSourceLoader

    The framebuffer source loader.

    MaterialSourceLoader

    Class that converts a Material Source to a Material object.

    ModelSource

    This class represent a model asset source.

    ModelSourceLoader

    Class that converts a texturesource to a Texture object.

    ParticleSystemSourceLoader

    The particle system source loader.

    PostProcessingGraphSourceLoader

    The post-processing source loader.

    PrefabSource

    This class represent the prefab asset source.

    PrefabSourceConverter

    Source converter of the prefab.

    ReflectionProbeSource

    This class represent the texture asset source.

    ReflectionProbeSourceLoader

    Class that converts a texturesource to a Texture object.

    RenderLayerSourceLoader

    The render layer source loader.

    SamplerSourceLoader

    The sampler source loader.

    SceneSource

    This class represent the scene asset source.

    SceneSourceConverter

    Source converter of the scene.

    SoundSource

    This class represen the sound asset source.

    SoundSourceLoader

    The sound source loader.

    TextureSource

    This class represent the texture asset source.

    TextureSourceLoader

    Class that converts a texturesource to a Texture object.

    Interfaces

    IAssetSource

    This interface represents an asset source.

    IAssetSourceLoadableConverter

    Converts an Asset Source into a loadable.

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