Enum AssetType
Asset Type (Model, Material, Texture, etc.)
Namespace: Evergine.Common.Attributes
Assembly: Evergine.Common.dll
Syntax
public enum AssetType
Fields
| Name | Description |
|---|---|
| Cubemap | Cubemap asset. |
| Entity | The entity. |
| Font | The font. |
| Material | Material asset (e.g., wmat) |
| Model | Model asset (e.g. .fbx ...) |
| Prefab | The prefab. |
| SkinnedModel | The skinned model. |
| Sound | Sound asset (e.g., wav) |
| Spritesheet | Sprite sheet asset. |
| Texture | Texture asset (e.g., jpg, png, ...) |
| Unknown | The unknown value |