Enum TextureFilter
Filters options during texture sampling.
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public enum TextureFilter : byte
Fields
| Name | Description |
|---|---|
| Anisotropic | Uses anisotropic interpolation for minification, magnification, and mip-level sampling. |
| MinLinear_MagLinear_MipLinear | Uses linear interpolation for minification, magnification, and mip-level sampling. |
| MinLinear_MagLinear_MipPoint | Uses linear interpolation for minification and magnification; uses point sampling for mip-level sampling. |
| MinLinear_MagPoint_MipLinear | Uses linear interpolation for minification, point sampling for magnification, and linear interpolation for mip-level sampling. |
| MinLinear_MagPoint_MipPoint | Uses linear interpolation for minification and point sampling for magnification and mip-level sampling. |
| MinPoint_MagLinear_MipLinear | Uses point sampling for minification and linear interpolation for magnification and mip-level sampling. |
| MinPoint_MagLinear_MipPoint | Uses point sampling for minification, linear interpolation for magnification, and point sampling for mip-level sampling. |
| MinPoint_MagPoint_MipLinear | Uses point sampling for minification and magnification; uses linear interpolation for mip-level sampling. |
| MinPoint_MagPoint_MipPoint | Uses point sampling for minification, magnification, and mip-level sampling. |