Enum TextureSampleCount
Describes the number of samples used in a Texture.
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public enum TextureSampleCount : byte
Fields
| Name | Description |
|---|---|
| Count16 | Multisample count of 16 pixels. |
| Count2 | Multisample count of 2 pixels. |
| Count32 | Multisample count of 32. |
| Count4 | Multisample count of 4 pixels. |
| Count8 | Multisample count of 8 samples. |
| None | No multi-sampling. |