Enum FamilyType
Represents whether a behavior will be updated in the main thread or another.
Namespace: Evergine.Framework
Assembly: Evergine.Framework.dll
Syntax
[Flags]
public enum FamilyType
Fields
| Name | Description |
|---|---|
| AllBehaviors | All family types. |
| DefaultBehavior | The default main thread. |
| PhysicsBehavior | The physics thread. |
| PriorityBehavior | This component is used in Evergine Studio. |