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    Class PrefabEntityLink

    Class that proxies an entity into the prefab system, allowing it to add its kids and children.

    Inheritance
    object
    PrefabEntityLink
    Namespace: Evergine.Framework.Assets.AssetSources.Entities
    Assembly: Evergine.Framework.dll
    Syntax
    public class PrefabEntityLink

    Properties

    AdditionalChildren

    Gets or sets the additional children of the prefab instance.

    Declaration
    public List<SceneItemModel> AdditionalChildren { get; set; }
    Property Value
    Type Description
    List<SceneItemModel>

    AdditionalComponents

    Gets or sets the additional components of the prefab instance.

    Declaration
    public List<Component> AdditionalComponents { get; set; }
    Property Value
    Type Description
    List<Component>

    Methods

    AddComponent(Component)

    Adds a component to the prefab entity link.

    Declaration
    public void AddComponent(Component component)
    Parameters
    Type Name Description
    Component component

    The component to be added.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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