Enum Buffer.StateFlags
Represents a set of flags for the buffer state.
Namespace: Evergine.Common.Graphics
Assembly: Evergine.Common.dll
Syntax
public enum Buffer.StateFlags
Fields
| Name | Description |
|---|---|
| CopyDst | Copy destination. |
| CopySrc | Allows the buffer to be used as a copy source. |
| IndexBuffer | Enables the buffer to be used as an Index Buffer. |
| None | No Flags. |
| ShaderResource | Enables the buffer to be used as a shader resource. |
| UniformBuffer | Enables the buffer to be used as a Constant/Uniform Buffer. |
| UnorderedAccess | Allows the texture to be used as an Unordered Access View. Mainly for writing in compute shader. |
| VertexBuffer | Enables the buffer to be used as a Vertex Buffer. |