Search Results for

    Show / Hide Table of Contents

    Struct USDScene

    Represents a USD (Universal Scene Description) scene.

    Namespace: Evergine.Runtimes.USD.DTOs
    Assembly: Evergine.Runtimes.USD.dll
    Syntax
    public struct USDScene

    Fields

    HasFlippedWinding

    Gets or sets whether the 3D mesh has the winding order reversed.

    Declaration
    public bool HasFlippedWinding
    Field Value
    Type Description
    bool

    Materials

    Gets or sets the materials used in the scene.

    Declaration
    public Dictionary<string, USDMaterial> Materials
    Field Value
    Type Description
    Dictionary<string, USDMaterial>

    MetersPerUnit

    Gets or sets the up meters per unit of the scene.

    Declaration
    public float MetersPerUnit
    Field Value
    Type Description
    float

    Nodes

    Gets or sets the transformation nodes in the scene.

    Declaration
    public USDXForm[] Nodes
    Field Value
    Type Description
    USDXForm[]

    UpAxis

    Gets or sets the up axis of the scene.

    Declaration
    public string UpAxis
    Field Value
    Type Description
    string

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
    In this article
    Back to top
    Generated by DocFX