Struct USDScene
Represents a USD (Universal Scene Description) scene.
Namespace: Evergine.Runtimes.USD.DTOs
Assembly: Evergine.Runtimes.USD.dll
Syntax
public struct USDScene
Fields
HasFlippedWinding
Gets or sets whether the 3D mesh has the winding order reversed.
Declaration
public bool HasFlippedWinding
Field Value
| Type | Description |
|---|---|
| bool |
Materials
Gets or sets the materials used in the scene.
Declaration
public Dictionary<string, USDMaterial> Materials
Field Value
| Type | Description |
|---|---|
| Dictionary<string, USDMaterial> |
MetersPerUnit
Gets or sets the up meters per unit of the scene.
Declaration
public float MetersPerUnit
Field Value
| Type | Description |
|---|---|
| float |
Nodes
Gets or sets the transformation nodes in the scene.
Declaration
public USDXForm[] Nodes
Field Value
| Type | Description |
|---|---|
| USDXForm[] |
UpAxis
Gets or sets the up axis of the scene.
Declaration
public string UpAxis
Field Value
| Type | Description |
|---|---|
| string |