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    Struct CompilerParameters

    This struct represent the parameters used by the shader compiler.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Evergine.Common.Graphics
    Assembly: Evergine.Common.dll
    Syntax
    public struct CompilerParameters

    Fields

    CompilationMode

    The compiler mode, CompilationMode.

    Declaration
    public CompilationMode CompilationMode
    Field Value
    Type Description
    CompilationMode

    Profile

    The available device capabilities, GraphicsProfile.

    Declaration
    public GraphicsProfile Profile
    Field Value
    Type Description
    GraphicsProfile

    Properties

    Default

    Gets default values for CompilerParameters.

    Declaration
    public static CompilerParameters Default { get; }
    Property Value
    Type Description
    CompilerParameters

    Methods

    Read(BinaryReader)

    Read compiler parameters from binary file.

    Declaration
    public static CompilerParameters Read(BinaryReader reader)
    Parameters
    Type Name Description
    BinaryReader reader

    Binary reader.

    Returns
    Type Description
    CompilerParameters

    The readed compiler parameters.

    SetDefault()

    Default CompilerParameters values.

    Declaration
    public void SetDefault()

    Write(BinaryWriter)

    Write compiler parameters on binary file.

    Declaration
    public void Write(BinaryWriter writer)
    Parameters
    Type Name Description
    BinaryWriter writer

    The binary writer.

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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