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    Namespace Evergine.DirectX12

    Classes

    DX12BottomLevelAS

    DX12 Bottom Level Acceleration Structure implementation.

    DX12Buffer

    Represents a DirectX buffer object.

    DX12Capabilities

    The DX12 capabilities.

    DX12CommandBuffer

    This class represent a set of commands.

    DX12CommandQueue

    This class represent a queue where commandbuffers waits to be executing by the GPU.

    DX12ComputePipelineState

    The DirectX version of PipelineState.

    DX12ExtensionsMethods

    Extensions methods used to convert valuesfrom Evergineto DirectX.

    DX12FrameBuffer

    FrameBuffer implementation on DirectX.

    DX12GraphicsContext

    Manages all graphical functionality.

    DX12GraphicsPipelineState

    The DirectX version of PipelineState.

    DX12Helpers

    A set of helper functions for DX12.

    DX12QueryHeap

    Represents a DirectX queryheap object.

    DX12RaytracingHelpers

    Raytracing helpers.

    DX12RaytracingPipelineState

    DX12 Raytracing pipeline state.

    DX12ResourceFactory

    The DirectX version of the resource factory.

    DX12ResourceLayout

    The DX12 implementation of the ResourceLayout object.

    DX12ResourceSet

    The DX12 implementation of the ResourceSet object.

    DX12SamplerState

    The DirectX sampler state.

    DX12Shader

    This class represent a native instance of a DirectX shader.

    DX12ShaderTable

    DX12 Shader binding table (buffer).

    DX12SwapChain

    This class represents a native swapchain object on DirectX12.

    DX12SwapChainFrameBuffer

    This class represent the swapchain FrameBuffer on DirectX12.

    DX12Texture

    Represent a DirectX Texture.

    DX12TopLevelAS

    DX12 Top Level Acceleration Structure implementation.

    Structs

    DX12ShaderTable.ShaderTableRecord

    Shader Table Entry.

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