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    Class DX12RaytracingPipelineState

    DX12 Raytracing pipeline state.

    Inheritance
    object
    PipelineState
    RaytracingPipelineState
    DX12RaytracingPipelineState
    Implements
    IDisposable
    Inherited Members
    RaytracingPipelineState.disposed
    RaytracingPipelineState.Description
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.DirectX12
    Assembly: Evergine.DirectX12.dll
    Syntax
    public class DX12RaytracingPipelineState : RaytracingPipelineState, IDisposable

    Constructors

    DX12RaytracingPipelineState(DX12GraphicsContext, ref RaytracingPipelineDescription)

    Initializes a new instance of the DX12RaytracingPipelineState class.

    Declaration
    public DX12RaytracingPipelineState(DX12GraphicsContext context, ref RaytracingPipelineDescription description)
    Parameters
    Type Name Description
    DX12GraphicsContext context

    The graphics context.

    RaytracingPipelineDescription description

    The raytracing pipeline state description.

    Fields

    nativePipeline

    DX12 native pipeline as ID3D12StateObject.

    Declaration
    public ID3D12StateObject nativePipeline
    Field Value
    Type Description
    ID3D12StateObject

    shaderBindingTable

    Generated shader binding table.

    Declaration
    public DX12ShaderTable shaderBindingTable
    Field Value
    Type Description
    DX12ShaderTable

    Methods

    Apply(ID3D12GraphicsCommandList, DX12RaytracingPipelineState)

    Apply only changes compare with the previous pipelineState.

    Declaration
    public void Apply(ID3D12GraphicsCommandList commandList, DX12RaytracingPipelineState previousPipeline)
    Parameters
    Type Name Description
    ID3D12GraphicsCommandList commandList

    The commandList where to set this pipeline.

    DX12RaytracingPipelineState previousPipeline

    The previous pipelineState.

    Dispose()

    Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

    Declaration
    public override void Dispose()
    Overrides
    PipelineState.Dispose()

    Implements

    IDisposable

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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