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    Class SceneSource

    This class represent the scene asset source.

    Inheritance
    object
    AssetSource
    SceneSource
    Implements
    IAssetSource
    Inherited Members
    AssetSource.ImporterContext
    AssetSource.IsPreprocessed
    AssetSource.Importer
    AssetSource.Id
    AssetSource.LastModified
    AssetSource.Header
    AssetSource.GetImporter(string)
    AssetSource.FindAssetPart<TPart>(int)
    AssetSource.FindAssetParts<TPart>()
    AssetSource.UpdateAssetPart<TPart>(TPart, int)
    AssetSource.Free()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Evergine.Framework.Assets
    Assembly: Evergine.Framework.dll
    Syntax
    public class SceneSource : AssetSource, IAssetSource

    Fields

    SceneData

    The scene data asset part.

    Declaration
    public SceneDataPart SceneData
    Field Value
    Type Description
    SceneDataPart

    Properties

    AssetParts

    Gets the asset parts of the source.

    Declaration
    public override List<AssetPart> AssetParts { get; }
    Property Value
    Type Description
    List<AssetPart>
    Overrides
    AssetSource.AssetParts

    Implements

    IAssetSource

    Extension Methods

    ReflectionHelper.GetMemberAssembly(object)
    ReflectionHelper.GetTypeName(object)
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