Namespace Evergine.Framework.Assets
Classes
AssetImportManager
Assets import manager class.
AssetPart
This class represent an asset part.
AssetSource
This class holds all information of an asset metafile.
AssetSourceLoadableConverter<T, K>
Converts an Asset Source into a loadable.
EffectSourceLoader
The effect source loader.
FileSource
This class represent a File asset source.
FontSource
This class represent the texture asset source.
FontSourceLoader
The font source loader.
FrameBufferSourceLoader
The framebuffer source loader.
MaterialSourceLoader
Class that converts a Material Source to a Material object.
ModelSource
This class represent a model asset source.
ModelSourceLoader
Class that converts a texturesource to a Texture object.
ParticleSystemSourceLoader
The particle system source loader.
PostProcessingGraphSourceLoader
The post-processing source loader.
PrefabSource
This class represent the prefab asset source.
PrefabSourceConverter
Source converter of the prefab.
ReflectionProbeSource
This class represent the texture asset source.
ReflectionProbeSourceLoader
Class that converts a texturesource to a Texture object.
RenderLayerSourceLoader
The render layer source loader.
SamplerSourceLoader
The sampler source loader.
SceneSource
This class represent the scene asset source.
SceneSourceConverter
Source converter of the scene.
SoundSource
This class represen the sound asset source.
SoundSourceLoader
The sound source loader.
TextureSource
This class represent the texture asset source.
TextureSourceLoader
Class that converts a texturesource to a Texture object.
Interfaces
IAssetSource
This interface represents an asset source.
IAssetSourceLoadableConverter
Converts an Asset Source into a loadable.