Class BindSceneManager
Custom attribute used to connect SceneManager instances to a component.
Inheritance
BindSceneManager
Inherited Members
Namespace: Evergine.Framework
Assembly: Evergine.Framework.dll
Syntax
[AttributeUsage(AttributeTargets.Property|AttributeTargets.Field)]
public class BindSceneManager : BindObject
Constructors
BindSceneManager(bool, bool)
Initializes a new instance of the BindSceneManager class.
Declaration
public BindSceneManager(bool isExactType = false, bool isRequired = true)
Parameters
Type | Name | Description |
---|---|---|
bool | isExactType | Whether to match the exact type. |
bool | isRequired | Whether this binding is required. |
Fields
IsExactType
Whether type is exact. Used for Component finding.
Declaration
protected bool IsExactType
Field Value
Type | Description |
---|---|
bool |
Methods
Resolve(DependencyObject, Type)
Resolve this binding with the specified object.
Declaration
public override object Resolve(DependencyObject instance, Type propertyType)
Parameters
Type | Name | Description |
---|---|---|
DependencyObject | instance | The object to resolve. |
Type | propertyType | The property type. |
Returns
Type | Description |
---|---|
object | The result object. |
Overrides
ResolveCollection(DependencyObject, Type)
Resolve this binding with the specified object.
Declaration
public override IEnumerable<object> ResolveCollection(DependencyObject instance, Type propertyType)
Parameters
Type | Name | Description |
---|---|---|
DependencyObject | instance | The object to resolve. |
Type | propertyType | The property type. |
Returns
Type | Description |
---|---|
IEnumerable<object> | The collection. |