Class MeshRenderUnit
Class that represent a mesh to render.
Inherited Members
Namespace: Evergine.Framework.Graphics
Assembly: Evergine.Framework.dll
Syntax
public class MeshRenderUnit : RenderUnit
Constructors
MeshRenderUnit(RenderMeshInfo, uint)
Initializes a new instance of the MeshRenderUnit class.
Declaration
public MeshRenderUnit(RenderMeshInfo info, uint instanceCount = 1)
Parameters
Type | Name | Description |
---|---|---|
RenderMeshInfo | info | The mesh info. |
uint | instanceCount | The instance count. |
MeshRenderUnit(uint)
Initializes a new instance of the MeshRenderUnit class.
Declaration
public MeshRenderUnit(uint instanceCount = 1)
Parameters
Type | Name | Description |
---|---|---|
uint | instanceCount | The instance count. |
Fields
Info
The associated mesh info.
Declaration
public RenderMeshInfo Info
Field Value
Type | Description |
---|---|
RenderMeshInfo |
InstanceCount
Number of instanced to be rendered.
Declaration
public uint InstanceCount
Field Value
Type | Description |
---|---|
uint |
Properties
BoundingBox
Gets the bounding box of this render unit.
Declaration
public override BoundingBox? BoundingBox { get; }
Property Value
Type | Description |
---|---|
BoundingBox? |
Overrides
Methods
Collect(DrawContext)
Collect all the information to be rendered.
Declaration
public override void Collect(DrawContext drawContext)
Parameters
Type | Name | Description |
---|---|---|
DrawContext | drawContext | The draw context. |
Overrides
PassIsAvailable(DrawContext, int)
Return if the pass is available in this render unit.
Declaration
public override bool PassIsAvailable(DrawContext drawContext, int passId)
Parameters
Type | Name | Description |
---|---|---|
DrawContext | drawContext | The DrawContext. |
int | passId | The Pass Id. |
Returns
Type | Description |
---|---|
bool | True if the pass is available. |
Overrides
Prepare(CommandBuffer, DrawContext)
Prepare this unit to be rendered.
Declaration
public override void Prepare(CommandBuffer commandBuffer, DrawContext drawContext)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | commandBuffer | The command buffer. |
DrawContext | drawContext | The draw context. |
Overrides
Render(CommandBuffer, DrawContext, int)
Render a element, using the specified commandBuffer.
Declaration
public override void Render(CommandBuffer commandBuffer, DrawContext drawContext, int passId = 0)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | commandBuffer | The command buffer. |
DrawContext | drawContext | The draw context. |
int | passId | The pass id. |