Class GearJoint3D
This class represent a 3D physics joint and connects two entities together. All Joints restrict some degrees of freedom, seeking a specific configuration.
Inheritance
GearJoint3D
  Inherited Members
Namespace: Evergine.Framework.Physics3D
Assembly: Evergine.Framework.dll
Syntax
public class GearJoint3D : Joint3D<IGearJoint3D, GearJointDef3D>, IDependencyObject, IDisposable
  Constructors
GearJoint3D()
Initializes a new instance of the GearJoint3D class.
Declaration
public GearJoint3D()
  Properties
AutoConfigureConnected
Gets or sets a value indicating whether.
Declaration
[RenderProperty(Tag = 1)]
public bool AutoConfigureConnected { get; set; }
  Property Value
| Type | Description | 
|---|---|
| bool | 
Axis
Gets or sets the hinge axis.
Declaration
public Vector3 Axis { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Vector3 | 
ConnectedAxis
Gets or sets the local anchor point relative to bodyA's origin.
Declaration
[RenderProperty(AttachToTag = 1, AttachToValue = false)]
public Vector3 ConnectedAxis { get; set; }
  Property Value
| Type | Description | 
|---|---|
| Vector3 | 
Ratio
Gets or sets the gear ratio between two bodies.
Declaration
public float Ratio { get; set; }
  Property Value
| Type | Description | 
|---|---|
| float | 
Methods
BodyAChanged()
Body A is changed.
Declaration
protected override void BodyAChanged()
  Overrides
BodyBChanged()
Body B is changed.
Declaration
protected override void BodyBChanged()
  Overrides
FillJointDef(GearJointDef3D)
Fill joint def values.
Declaration
protected override bool FillJointDef(GearJointDef3D jointDef)
  Parameters
| Type | Name | Description | 
|---|---|---|
| GearJointDef3D | jointDef | The generated joint values.  | 
      
Returns
| Type | Description | 
|---|---|
| bool | The result.  | 
      
Overrides
InitJoint()
Init joint.
Declaration
protected override void InitJoint()