Enum XREyeType Specifies which eye is being used for rendering. Namespace: Evergine.Framework.XR Assembly: Evergine.Framework.dll Syntax public enum XREyeType Fields Name Description LeftEye The left eye RightEye The right eye Extension Methods EnumExtensions.HasFlag(Enum, Enum) ReflectionHelper.GetMemberAssembly(object) ReflectionHelper.GetTypeName(object)