Class GLResourceSet
The OpenGL implementation of a ResourceSet object.
Implements
Inherited Members
Namespace: Evergine.OpenGL
Assembly: Evergine.OpenGL.dll
Syntax
public class GLResourceSet : ResourceSet, IDisposable
  Constructors
GLResourceSet(GLGraphicsContext, ref ResourceSetDescription)
Initializes a new instance of the GLResourceSet class.
Declaration
public GLResourceSet(GLGraphicsContext context, ref ResourceSetDescription description)
  Parameters
| Type | Name | Description | 
|---|---|---|
| GLGraphicsContext | context | The graphics context.  | 
      
| ResourceSetDescription | description | The resourceSet description.  | 
      
Properties
Name
Gets or sets a string identifying this instance. Can be used in graphics debuggers tools.
Declaration
public override string Name { get; set; }
  Property Value
| Type | Description | 
|---|---|
| string | 
Overrides
Methods
Dispose()
/// Frees managed and unmanaged resources.
Declaration
public override void Dispose()