Class BulletBoxCollider3D
The BulletBoxCollider3D implements Bullet rigid body for Evergine.
Inherited Members
Namespace: Evergine.Bullet
Assembly: Evergine.Bullet.dll
Syntax
public sealed class BulletBoxCollider3D : BulletCollider3D<BoxShape>, IBoxColliderShape3D, IColliderShape3D, IDisposable
Constructors
BulletBoxCollider3D()
Initializes a new instance of the BulletBoxCollider3D class.
Declaration
public BulletBoxCollider3D()
Properties
Size
Gets or sets the size of the box collider.
Declaration
public Vector3 Size { get; set; }
Property Value
Type | Description |
---|---|
Vector3 |
Methods
InternalRefreshShapeDimension()
Refresh the shape dimensions.
Declaration
protected override void InternalRefreshShapeDimension()
Overrides
RefreshMargin()
Refresh margin.
Declaration
protected override void RefreshMargin()
Overrides
Implements
Evergine.Framework.Physics3D.IBoxColliderShape3D
Evergine.Framework.Physics3D.IColliderShape3D